![]() Added a trailing cache of composite inputs, designed to optimize composite generation for sequences of similar jobs.Optimized texture generation by giving composite textures destined for models that are already rendering higher priority in the generation queue.Optimized shadow culling frustum to prevent flickering shadows caused by renderable overflow at ultra-wide aspect ratios such as 21:9.Adjusted sticker shader to reduce mip artifacts on holographic stickers at an angle.Grenades are less likely to phase through doors when thrown into nearby players, and have improved collision when bouncing near the ground around player’s feet.Players are less likely to become stuck on mid-air grenades, and are now able to stand up when crouched on top of another player’s decoy grenade.Players that are frozen by game logic no longer take damage.The killfeed now displays players that are killed by C4 explosions in all game modes.This includes the texture streaming feature which was recently tested in the CS:GO Beta Depot. There's also a long list of fixes and improvements in the new CS:GO update. Next time you are in a match, and a CT forgets their defuse kit, you might very well see this new icon appear. ![]() ![]() Valve also added a new kill feed icon, which shows players in the game when someone dies from a C4 explosion.ĭid Will forget his defuse kit? (Picture: Valve) You can get a nice change of scenery with this new CS:GO video setting (Picture: Valve) ![]() Valve explains: "Whether you prefer a light or dark feel, Anubis or Phoenix Facility, there’s something for everyone."
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